Well, we had the game.
I don't know if games can be boring, but this was very close to being boring.
Can't really tell what made it so, but things just didn't happen.
Crappy rolling on both sides, lousy shooting, lousy HTH, no nail-biting moments... The game just happened, you know?
Hmm. Now that I look at the pictures, the table had a crappy set-up. My fault.
Here are the pictures, I'll try to write something if I remember. Hopefully you can follow the events from the pictures...
Empty table.

His deployment.

My deployment.

He stole the initiative, so he went 1st. No further action.

Then I moved. Garro went fire frenzy and shot two of my PM's dead.

Lord and termies disembarked, termies shot the marines in the crater, Lord charged the unit in front, taking out 4 of them.


Swept the last one out and consolidated to the marines in the crater.

Forgetting the Land Raider, he then faced 5 Twin Lightning Claw termies.

On the other side of the table, Dread Garro was facing a jump pack squad.

They charged with Melta Bombs, but failed to hit. Garro then took out 2 of them.

Lord took out 4 termies, before getting killed due to some bad dice.

Squad on the left flank drove 12", disembarked and rapid fired. They managed to kill one marine!

I lost one termie to lascannon fire, and the rest charged the Land Raider to take it out with Power Fists and a Chain Fist. Not a single hit landed...

2nd squad on the middle disembarked and rapid fired killing one!

Dread Garro had killed all but the Chaplain. Melta bombs against walkers are useless...

Squad on the left took some rapid dakka and then charged.

The middle squad then charged.

Garro got a little help from the footsloggong squad on the right flank.

I immobilised his LR so it became a duel.

On the left flank the HTH went on...

In the midfield the lonely termie got involved.

"Look out below!" A Drop Pod came to harass Garro.

Left flank HTH went on..

The termie didn't survive a Power Fist so the HTH went on...

Garro and the remaining PM's charged the Drop Pod Marines.

The Marines had four guys with Melta Bombs, but they were no match against the Dread..

ANother Drop Pod with a Dread landed on the field.

The left flank HTH went on and on...

Just a nice shot of the duell...

This is how the game ended. Left flank: Objective 1 of three is contested and I hold the one in the middle on the side of the Rhino.

I had the 3rd objective but the Drop Pod contested it so I won with the middle field objective. The game ended in turn 5.

As I said there was crappy dice rolling throughout the game on both sides.
The left flank HTH is a good example of that.
The game was tight but somewhat boring...
If you want to know something that happened, just ask.
More reports in the future...