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Cadaver
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Post subject: Re: Death Guard WIP: Pandemic Posted: Tue May 19, 2009 2:55 pm |
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I'm more and more impressed each time I check this thread. Simply amazing work. I can't wait to see this army all finished and painted! 
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Svartmetall
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri May 29, 2009 2:56 pm |
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Joined: Sun Jan 18, 2009 2:42 am Posts: 128
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Location: Cavorting among Grandfather Nurgle's entrails Highscores: 1
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Between live roleplay events and working on my original sculpts there hasn't been much time to get stuff done on Pandemic, but I got some more done on the Rhino - now with Havoc launcher and pintle-mounted bolter assemblies done, and battle damage added in places:

 It's definitely starting to take shape now; next I'll glue the top on and add any GS bits that need to stretch or intertwine between that and the sides (for example, where there's a hole near the exposed section of track on the right front. I took the combat blade off the twin-linked bolter, since it didn't make any sense to me to have what's basically a bayonet on a weapon that's permanently mounted on top of a vehicle.
I don't want to go too overboard with the battle damage, since even though they're Plague Marines and not too fussed about appearance they'd still repair anything that damaged the structural & defensive integrity of the vehicle (it still has to work after all, dedicated to Father Nurgle or not), but I like the scratched battle damage on the left front. I wanted it to look like they'd been up against 'Nids at some point and something gribbly had been trying to carve its way into the hull...
Detail of the Havoc mounting:
 I made an X-shaped assembly of sprue in the hole to mount the launcher onto, then pinned the Havoc assembly to that (figuring it's going to get knocked over or something at some point and so a bit of structural strength would be handy), then built up the organic GS texturing around it. I particularly like the multi-stranded segment of flesh reaching out from inside to wrap around the base of the launcher. I'm looking forward to doing the front panel, since I have what I think could be a nifty idea for a trophy-rack sort of thing there; pics when I have them.
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Animerik
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri May 29, 2009 3:06 pm |
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Joined: Wed May 13, 2009 7:31 am Posts: 159
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Location: Lund Nurgle Army: Deathguard Working on: All things nurgleish english speaker: no Mission points: 0
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Great stuff mate, having lurked your blog at relic I must say that your army is top notch and following your improvment in gs and paint really makes me wnat to work harder,
you are an inspiration to us!
great stuff keep it comming
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Tapeworm
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat May 30, 2009 6:05 am |
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Joined: Fri May 16, 2008 4:04 pm Posts: 1287
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Location: Mobile, AL Nurgle Army: Deathguard Working on: Nurgle Soul Grinder
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_________________ Starks 333 said to Master Chaplain Astador (on every time you visit that forum, Mab here fondles a kitten inappropriately): but NO MORE SPENDING!....you must paint, and finish work, or i will hit you, with a very large rock, possibly obtained from a quarry
Conversation on Dakka-Dakka Waaagh_Gonads said: Does the mould line give any bonuses to the thunder hammer? Kid Kyoto's response: Ah you'll never even notice it when it's painted. From 5' away. In the dark.
Si'anelle of Avelorn said (of Vana): Her sword is nothing special, but you still wouldn’t want to get poked with it.
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nurglephill
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat May 30, 2009 4:31 pm |
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Joined: Thu Jul 17, 2008 4:42 pm Posts: 3926
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Location: bromley Nurgle Army: Deathguard Working on: painting said army english speaker: no
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Fab Fab Fab... Can i ask your opinion on something though....would you advocate doing nurgle vehicles in batches like we do with the basic PM? I am thinking (as I am working on a rhino myself right now) that all the time i spend waiting for the glue or GS to dry (or inspiration to hit!) I could be working on another tank. Or do you think they are too big to build this way and you will have a better eye for detial etc if you do it one at a time? thanks and super work 
_________________ Mabrothrax wrote: I could go into more detail and quote rulebook stuff, but I'm mostly naked and drinking tea.
Squiggy wrote: Anything that has a hole in it is fair game
Squiggy wrote: Oh by the way, the Princess got kidnapped! Since she's been doing that for almost 30 years now I am beginning to think she is just an attention whore.
Squiggy wrote: Why do nerds suddenly appear Every time Phill is near? Just like geeks, they long to chill Close to Phill.
Squiggy's Motto: You are SO banned now, mister. 
"Unlike Rosa Parks, your momma loves it in the back of the bus": David Cameron
Cassarus « Wed Dec 09, 2009 8:14 pm » I'm severely lacking in the genital department

Death Guard: Wins-Lost-Draws 2-0-5
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oldschoolgamerOo
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri Jun 05, 2009 11:13 pm |
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Joined: Thu Aug 07, 2008 5:43 am Posts: 616
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Location: Louisille, Ky. Highscores: 3 Working on: Rebuilding my DG english speaker: yes
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Seeing work like this inspires and depresses me!!! Makes me wanna do better but makes me realize I can never make it look that good. Well done!!!
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 The War Room
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Svartmetall
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Post subject: Re: Death Guard WIP: Pandemic Posted: Tue Jun 09, 2009 11:46 pm |
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Joined: Sun Jan 18, 2009 2:42 am Posts: 128
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Location: Cavorting among Grandfather Nurgle's entrails Highscores: 1
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Now, what does any good Chaos vehicle need?
Why, it needs a hood ornament, of course!

 It was kind of fiddly threading all the bits onto that very fine chain, but worth it for the final look. The Rhino's pretty much done, now, I just need to attach the rear door and that's it. It does feel nice to have finally wrapped my head around how to Nurglify a vehicle in a way that I'm happy with, and getting this one done means doing the rest will be a lot simpler since I'll already have a template to work from.
Since I was already working on a couple of original scratchbuilt models, it seemed a good moment to have a crack at something I've fancied making for a long time - a Herald of Nurgle based on the one from the Chaos Daemons codex; if you read that, on the page about Plaguebearers it goes on about how they are recognisable by their thin wasted frames and bony limbs, and then proceeds to show a drawing of a hulking great Sumo Plaguebearer :D I've always thought the one in the drawing would work well as a Herald of Nurgle (the bigger, tougher and more disgusting Plaguebearer; it is to a normal Plaguebearer pretty much what an Aspiring Champion is to a normal Plague Marine) model, so I've started to make one of those from scratch as well as the other models; here he is at his current very early stage, next to the drawing from the Codex:
  I think I'm starting to get the feel for posing armatures now, and I like his businesslike striding-forward-to-eviscerate-you body language. In the background of that shot, you can see the very skinny (and small) armature for the Ghoul design of mine; to give you an idea of scale, the Herald is just slightly taller than a Chaos Terminator.
I've also started work on painting the Possessed Terminator for the painting competition, and will tomorrow be beginning work on the scavenger-worm creature from my original designs.
More when I have it...
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tallmantim
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Post subject: Re: Death Guard WIP: Pandemic Posted: Wed Jun 10, 2009 5:53 am |
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| Fly of Nurgle |
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Joined: Sat Feb 14, 2009 11:45 pm Posts: 101
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Location: Melbourne Nurgle Army: Deamons (40k) Working on: Plague bearers english speaker: yes
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That looks really nice.
The legs pose looks a little stilted, but I do love that pic and I'm sure with the detail you lavish on your scratch builts it will be brilliant!
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tallmantim
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Post subject: Re: Death Guard WIP: Pandemic Posted: Mon Jun 15, 2009 12:29 am |
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| Fly of Nurgle |
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Joined: Sat Feb 14, 2009 11:45 pm Posts: 101
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Location: Melbourne Nurgle Army: Deamons (40k) Working on: Plague bearers english speaker: yes
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Your plaguebearer is looking very tasty!
Nice one.
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nurglephill
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Post subject: Re: Death Guard WIP: Pandemic Posted: Mon Jun 15, 2009 2:36 pm |
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Joined: Thu Jul 17, 2008 4:42 pm Posts: 3926
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Location: bromley Nurgle Army: Deathguard Working on: painting said army english speaker: no
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