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Cassarus
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Post subject: Re: Death Guard WIP: Pandemic Posted: Mon Oct 05, 2009 10:13 am |
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Joined: Sun May 11, 2008 5:27 pm Posts: 3784
Rotten Rewards: 2276
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Reputation: 106
Location: In the rhinos trunk Nurgle Army: Deathguard Working on: to much! english speaker: no
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Lovely work like usual!
_________________
It's all Squiggys fault, I promise 
smurf boy phill said i have a smurf army that i painted up for the last edition of the rules. sorry
Bee my pupil... now! http://plague-boy.mybrute.com
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nurglephill
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Post subject: Re: Death Guard WIP: Pandemic Posted: Mon Oct 05, 2009 5:42 pm |
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Joined: Thu Jul 17, 2008 4:42 pm Posts: 3926
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Location: bromley Nurgle Army: Deathguard Working on: painting said army english speaker: no
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Lovely stuff as ever Svart.
Rep for you!
_________________ Mabrothrax wrote: I could go into more detail and quote rulebook stuff, but I'm mostly naked and drinking tea.
Squiggy wrote: Anything that has a hole in it is fair game
Squiggy wrote: Oh by the way, the Princess got kidnapped! Since she's been doing that for almost 30 years now I am beginning to think she is just an attention whore.
Squiggy wrote: Why do nerds suddenly appear Every time Phill is near? Just like geeks, they long to chill Close to Phill.
Squiggy's Motto: You are SO banned now, mister. 
"Unlike Rosa Parks, your momma loves it in the back of the bus": David Cameron
Cassarus « Wed Dec 09, 2009 8:14 pm » I'm severely lacking in the genital department

Death Guard: Wins-Lost-Draws 2-0-5
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minamoto
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Post subject: Re: Death Guard WIP: Pandemic Posted: Tue Oct 06, 2009 6:24 am |
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Joined: Tue Jan 13, 2009 1:23 pm Posts: 1411
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Location: Offenburg || Germany english speaker: no Mission points: 10
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DonUlfo
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Post subject: Re: Death Guard WIP: Pandemic Posted: Tue Oct 06, 2009 7:41 pm |
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Joined: Tue May 12, 2009 10:37 am Posts: 60
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nurglephill
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat Nov 14, 2009 8:39 pm |
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Joined: Thu Jul 17, 2008 4:42 pm Posts: 3926
Rotten Rewards: 1055
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Location: bromley Nurgle Army: Deathguard Working on: painting said army english speaker: no
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Gosh that sounds pretty damn crappy Svart  . Still your stuff is SOOOO worth waiting for  So long as you promise to come back take all the time you need baby  Good luck and keep us updated on how its all going!
_________________ Mabrothrax wrote: I could go into more detail and quote rulebook stuff, but I'm mostly naked and drinking tea.
Squiggy wrote: Anything that has a hole in it is fair game
Squiggy wrote: Oh by the way, the Princess got kidnapped! Since she's been doing that for almost 30 years now I am beginning to think she is just an attention whore.
Squiggy wrote: Why do nerds suddenly appear Every time Phill is near? Just like geeks, they long to chill Close to Phill.
Squiggy's Motto: You are SO banned now, mister. 
"Unlike Rosa Parks, your momma loves it in the back of the bus": David Cameron
Cassarus « Wed Dec 09, 2009 8:14 pm » I'm severely lacking in the genital department

Death Guard: Wins-Lost-Draws 2-0-5
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Svartmetall
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri Dec 11, 2009 9:45 pm |
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Joined: Sun Jan 18, 2009 2:42 am Posts: 128
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Location: Cavorting among Grandfather Nurgle's entrails Highscores: 1
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Well...I'm starting to pull myself out of the hole. Which is a good thing .
So, while not back to full Nurgly capacity just yet, I decided it was long past time to address something that had been bugging me for a while about the paint scheme I've been using for Pandemic. Namely, the flesh tones. Due mainly to me not really knowing what the hell I'm doing when it comes to painting, I went for a safe greenish hue for the flesh on the models I've painted so far; however that gave very little if any contrast with the armour colours, and this has been pointed out over time by more than a few people.
So, I'm trying a more realistic pinkish flesh tone for the troops. Here's a contrast photo with one of the current colour scheme and a test piece model on which I've tried the basis of the new one, albeit with no ink or washes on it yet; I just want to get feedback on the general idea before I go any further.

It was a bit of a shock at first to see pink on my guys, but I think it might be starting to grow on me; bear in mind that neither the armour nor the flesh on the model on the left have any ink or wash work yet. The plan is to use red and maybe a bit of purple wash in the recesses, and in some places to use yellow inks to give the impression of lesions and so on. Maybe a tiny bit of green ink/wash to give some unity overall, not sure yet. It would be tempting to re-do the flesh on the already-done troops so the whole army matches, assuming I can get a pink-based flesh tone that I'm truly happy with.
So, any and all C&C is welcomed...
_________________


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Wertyg
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri Dec 11, 2009 11:21 pm |
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Joined: Wed Dec 09, 2009 8:00 pm Posts: 10
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english speaker: no Mission points: 0
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MAD greenstuff SKILLS !!!
Work on your painting more. Don't ruin those OUTSTANDING conversions with weak, noobie drybrush painting.
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Circus Nurgling
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Post subject: Re: Death Guard WIP: Pandemic Posted: Fri Dec 11, 2009 11:30 pm |
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Joined: Thu Oct 22, 2009 7:30 pm Posts: 272
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Location: The Republic of Texas Nurgle Army: Deamons (40k) Working on: DIY Blight Drone english speaker: yes Mission points: 0
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Glad to hear you're pulling yourself out of your hole. I lurked in your relicnews thread for a while, so it's good to see some new stuff from you.
By the way, I like the new gs texture. What is is suppose to represent? Popped bloatiness? looks like there was some bloating going on there, but someone popped it with a bolter round and it scarred over. Was that what you were going for?
_________________ Please pm me if you or someone you know has the ForgeWorld Plague Bearer. I don't want to buy it (as I already have it), but I wouldn't mind paying someone for a cast of the upper jaw, or at the least some detailed shots so I can try to recreate it. Mine looks like Grampa missing his dentures.
QFT: ... there's only one real Batman and he's Adam West! -Squiggoth
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Sink
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat Dec 12, 2009 1:46 am |
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Joined: Fri Dec 04, 2009 12:02 am Posts: 102
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Location: Somewhere across the sea... Highscores: 1 Nurgle Army: Deathguard Working on: Deathguard english speaker: yes Mission points: 0
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Nice, I like your greenstuff work a lot!
_________________
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Cassarus
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat Dec 12, 2009 5:22 am |
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Joined: Sun May 11, 2008 5:27 pm Posts: 3784
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Location: In the rhinos trunk Nurgle Army: Deathguard Working on: to much! english speaker: no
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I think the new skill looks good svartmetall!
_________________
It's all Squiggys fault, I promise 
smurf boy phill said i have a smurf army that i painted up for the last edition of the rules. sorry
Bee my pupil... now! http://plague-boy.mybrute.com
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Pontus
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat Dec 12, 2009 3:09 pm |
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Joined: Mon Jun 29, 2009 8:35 am Posts: 58
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Nurgle Army: Deathguard english speaker: no Mission points: 0
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Some garishly pink sores in the flesh would make some really good contrast for the pale green armour. I'm really digging your sculpting work, really looking forward to more stuff. Take care pal. 
_________________
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Circus Nurgling
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Post subject: Re: Death Guard WIP: Pandemic Posted: Sat Dec 12, 2009 6:06 pm |
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Joined: Thu Oct 22, 2009 7:30 pm Posts: 272
Rotten Rewards: 660
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Location: The Republic of Texas Nurgle Army: Deamons (40k) Working on: DIY Blight Drone english speaker: yes Mission points: 0
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The PM on the left, with the bolter and chainsword (in your last pic update).
_________________ Please pm me if you or someone you know has the ForgeWorld Plague Bearer. I don't want to buy it (as I already have it), but I wouldn't mind paying someone for a cast of the upper jaw, or at the least some detailed shots so I can try to recreate it. Mine looks like Grampa missing his dentures.
QFT: ... there's only one real Batman and he's Adam West! -Squiggoth
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